Reference

Staying safe

Permissionless launchpads carry real risk. Here is how Sherwood protects you and what you must still check yourself.

Sherwood makes trading fast, and fast is exactly when mistakes happen. This page is the honest version: what the bot protects you from, and what only you can protect yourself from.

What Sherwood checks for you

  • Every order is simulated first. Buys and sells are run against the chain before execution, so a trade that would fail is stopped before it spends gas.
  • Contracts are pinned. Every contract Sherwood routes your funds through is bytecode-pinned. If one changes unexpectedly, the bot refuses to start rather than interacting with code it does not recognise.
  • Impersonation is blocked at launch. Token names with invisible or look-alike characters — used to make a fake token look identical to a real one — are rejected when created through Sherwood.
  • Both Pons factories are checked. Sherwood looks up a token in both the current and legacy Pons factories, so a genuine token is never mislabelled as unrecognised.

What you must check yourself

No bot can make a risky token safe. These are on you:

  • Always verify the contract address. Names and symbols can be copied freely; the address cannot. Before you buy, confirm the address is the one you actually mean to trade — not a copycat with the same name.
  • Read the concentration numbers. If the creator or the top 10 wallets hold most of the supply, they can sell into you. The token card shows this for a reason.
  • Assume new launches can go to zero. Tokens on a permissionless launchpad are created by anonymous users. Many lose all their value. Only trade what you can afford to lose entirely — especially with sniper rules, where automation removes your chance to reconsider.

Custody

Sherwood is a custodial bot, so your Sherwood wallet is a hot wallet. Keep only what you are actively trading with there, and move longer-term holdings to a wallet whose keys you control. See Your wallet for how keys are handled.

If something looks wrong

Use /cancel to stop whatever action you are in the middle of, and the sniper kill switch to halt every automated rule at once. When in doubt, stop first and check the contract address second.